Alpha: Final Ruff Cut

Last chance to play before we go live! 🐾✨

Hey Stay Community!

Well Play Testers, the time has come- our final Play Test before the big launch! Read all the way to the bottom to see the team’s thanks to all our Play Testers from the beginning until now. 🥳

New Toys, New Memories, New Fun!

Table of Contents

What’s New?

  • Ember:

    • Is now more likely to stick with you while you explore.

    • Now grows tired and expresses a need to rest.

    • Is no longer obsessed with letters!

  • Gameplay, Thorn Vines:

    • Have had a glow up with new flowers, better feedback. More JUICE.

    • A counter keeps track of how many vines are left in the level.

    • Clearing all the vines causes a change in the Heart Tree.

  • Gameplay, Trade:

    • Huge catalogue of items to trade for! From framed art to doghouses to fake mustaches.

    • New shop tune plays around the trade board.

    • Trade board no longer needs to be upgraded to use. Just pay Ember the biscuit tax during the tutorial.

    • The full catalog can now be previewed (albeit silhouetted).

  • Gameplay, Mosslings:

    • Thief Mosslings have new feedback when they’re on the prowl!

    • Get special rewards from rare gifting Mosslings and rare thief Mosslings.

  • Letters:

    • Letters now de-spawn after you’ve read them. You can review them later in the pause menu.

    • Letters have a new narrative pass.

  • Tutorial:

    • Ember’s performance in the portal is more polished.

    • New portal VFX.

    • You can now try planting a seed indoors.

    • Ember now reveals a thorn flower to clear vines on the door.

  • Additional language support:

    • Incremental quality improvements to French, Italian, and German. (Note that all three are still undergoing full QA!)

    • Spanish, Korean and Japanese are all available, but haven’t undergone QA.

  • Locomotion:

    • Expanded locomotion options, including Arm-swinger!

  • Outdoor Level Improvements:

    • Loads of new art, set dressing, and audio. Check out the new heart tree and the waterfall!

    • Customize the fenced area around your yard with traded goods.

  • Sticks:

    • They’re bigger than ever. And more useful!

  • Distance grab:

    • Is now simplified to use the grip trigger. Visual feedback is aggressive at the moment. We’re still tuning.

    • Most interactive objects are now highlighted. Valuable items sparkle and sometimes play a sound to help find them.

  • Other:

    • Audio is more accurately spatialized for even greater immersion.

Double the Sticks - Double the Speed!

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Known Issues

  • Ember only understands English commands at the moment. (Don’t worry; we’ll have options for other languages at launch!)

  • Large Fruit can sometimes follow you back to your house from Ember’s world. It’s ok, you can just break them!

  • Objects in MR can shift when the game loads

  • Sometimes Ember’s wants can’t be met. She just really really really wants that ball, forever, it’s her precious.

  • Magic Toadstool isn’t as magical as it’s supposed to be

  • Gifting Mosslings are still a bit too greedy with their gifts

  • Mosslings and some items have a bit TOO much magic and can be seen floating in the air

  • Hands can occasionally get stuck on items.

  • Objects in MR can sometimes spawn in walls or floor

We’d Love Your Feedback

  • Do you find yourself spending more time with Ember in MR or VR? Why?

  • What’s your favorite thing to do in each space– MR and VR?

  • Are there any frustrating or unclear parts?

  • What changes or improvements would you like– if any?

  • What are your thoughts on communicating with Ember?

  • How do you feel about the gameplay?

  • What are your thoughts on the Mosslings and their interactions?

Pretty sure those ears get both AM and FM.

How to Playtest & Provide Feedback

Your feedback is crucial to shaping the game– so let us know your thoughts! If you’d like to participate:

  • Sign up for the Alpha: Ruff Cut Playtester

  • Make sure you have the Playtester Role in our Discord

  • Join the Alpha: Ruff Cut Discord channels to share your thoughts with others

  • Contact the Devs: Use our support portal channel to submit feedback, bug requests, and more!

Looking forward to hearing what you think. Enjoy the update and your time with Ember!